Просьба реализовать его полностью.
- Код:
<skill id="793" levels="1" name="Rush Impact">
<table name="#power">4040</table>
<table name="#activateRate">80</table>
<table name="#elementPower">0</table>
<table name="#element">6</table>
<table name="#count">0</table>
<table name="#pvpDam">0</table>
<set name="elementPower" val="#elementPower" />
<set name="element" val="#element" />
<set name="power" val="#power" />
<set name="activateRate" val="#activateRate" />
<set name="target" val="TARGET_TUNNEL" />
<set name="skillRadius" val="400" />
<set name="skillType" val="PDAM" />
<set name="save" val="4" />
<set name="flyType" val="CHARGE" />
<set name="flyRadius" val="600" />
<set name="operateType" val="OP_ACTIVE" />
<set name="soulBoost" val="true" />
<set name="nextAction" val="attack" />
<cond msg="An equipped ancient sword weapon is required to use this skill">
<using kind="Ancient Sword" />
</cond>
<enchant1 levels="15" name="Power">
<table name="#power">4071 4102 4133 4164 4195 4226 4257 4289 4320 4351 4382 4413 4444 4475 4507</table>
</enchant1>
<enchant2 levels="15" name="Cost" />
<enchant3 levels="15" name="Chance">
<table name="#activateRate">81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table>
</enchant3>
<enchant4 name="Fire Attack">
<table name="#element">0</table>
<table name="#elementPower">2 4 6 8 10 12 14 16 18 20 22 24 26 28 30</table>
</enchant4>
<enchant5 name="Water Attack">
<table name="#element">1</table>
<table name="#elementPower">2 4 6 8 10 12 14 16 18 20 22 24 26 28 30</table>
</enchant5>
<enchant6 name="Wind Attack">
<table name="#element">2</table>
<table name="#elementPower">2 4 6 8 10 12 14 16 18 20 22 24 26 28 30</table>
</enchant6>
<enchant7 name="Earth Attack">
<table name="#element">3</table>
<table name="#elementPower">2 4 6 8 10 12 14 16 18 20 22 24 26 28 30</table>
</enchant7>
<enchant8 name="Duel">
<table name="#count">1</table>
<table name="#pvpDam">1.00 1.00 1.00 1.00 1.05 1.05 1.05 1.05 1.07 1.07 1.07 1.07 1.08 1.08 1.08</table>
</enchant8>
<for>
<effect count="1" name="Stun" stackOrder="-1" stackType="Stun" time="9" val="0" />
<effect applyOnCaster="true" count="#count" name="Buff" stackOrder="1" stackType="DuelEnchant" time="5" val="0">
<mul order="0x30" stat="pAtk" val="#pvpDam">
<target pvp="true" />
</mul>
<mul order="0x30" stat="mAtk" val="#pvpDam">
<target pvp="true" />
</mul>
</effect>
</for>
</skill>